simulation arcade
Set it up.
Press start.
Watch it cook.
Configurable simulation games — the kind that autoplay past you at 2am. Everything is adjustable, everything runs in your browser, nothing is uploaded anywhere.
Territory War
Draw an arena. Drop fighters. Watch the map get eaten.
Every fighter carries a weapon that paints the floor. Walls, enemy paint and each other send them ricocheting. Last colour standing takes the board.
Cube Race
Four cubes, one track, and everything in between.
Cubes that only move by ricocheting. Smash the breakables, dodge the spikes and the moving walls, and do not be holding the knife when the music stops.
Marble Race
Gravity, ramps, and far too much commitment.
Physics-driven marble descent with checkpoints and boosters.
Bacteria Bloom
Cellular automata that eats itself.
Colony growth simulation where colours compete over a nutrient field.
Sorting Arena
Algorithms, but as a bloodsport.
Race sorting algorithms head to head with audio-reactive bars.