brainrot.em1t.me

simulation arcade

Set it up.
Press start.
Watch it cook.

Configurable simulation games — the kind that autoplay past you at 2am. Everything is adjustable, everything runs in your browser, nothing is uploaded anywhere.

Playable →

Territory War

Draw an arena. Drop fighters. Watch the map get eaten.

Every fighter carries a weapon that paints the floor. Walls, enemy paint and each other send them ricocheting. Last colour standing takes the board.

Playable →

Cube Race

Four cubes, one track, and everything in between.

Cubes that only move by ricocheting. Smash the breakables, dodge the spikes and the moving walls, and do not be holding the knife when the music stops.

Soon

Marble Race

Gravity, ramps, and far too much commitment.

Physics-driven marble descent with checkpoints and boosters.

Soon

Bacteria Bloom

Cellular automata that eats itself.

Colony growth simulation where colours compete over a nutrient field.

Soon

Sorting Arena

Algorithms, but as a bloodsport.

Race sorting algorithms head to head with audio-reactive bars.

Runs entirely client-side. Setups are saved in your browser.